Storytime Compass

For parents of 6–9s

Choosing story & puzzle apps — and books — without the guesswork.

Most “kids’” apps are built to keep a child tapping, not to give them a good story. This page is the shortcut we’d want as parents: one five-minute check before your child plays anything, two short guides to choosing well, and read-aloud tips that fit a real evening.

Start with the 5-minute check Or browse the guides

Free, no sign-up, nothing to install — it’s just a page. Like the things we recommend.

Before they play · about five minutes

The 5-Minute Check

Run through this once, yourself, before any new story or puzzle app reaches your child. Tick them off right here — if a box won’t honestly tick, that’s your answer.

Six ticks and you can hand it over with a clear conscience. Two or more blanks — keep looking; there are better-made things out there.

The guides

Choosing well, in plain terms

Pick for the reader in front of you

The age on the box is a guess made by a marketing department. Your six-year-old who decodes slowly and your six-year-old who eats chapter books are different readers. What actually helps:

  • Emerging readers need short lines, generous pictures, and ideally a “read to me” option so the story never waits on the decoding.
  • Confident readers want chapters, a world that continues, and puzzles that assume they’re clever.
  • The story should pull the puzzle. Good design makes a child solve something because the story needs it solved. Weak design makes them solve things to unlock the next ad break.
  • Difficulty should bend, not break. Gentle hints, no lost “lives,” no shaming timers. A game that ends in tears was designed that way — choose the other kind.
  • For books, series are the bridge. Illustrated chapter books with the same characters, each a little longer than the last. And rereading a favourite is progress, not a rut.

Read-aloud: ten good minutes beat thirty dutiful ones

You don’t need character voices or a teacher’s training. You need unhurried. A few things that quietly do the heavy lifting:

  • Slow down at the tense parts. Speed up at the chase. That’s ninety percent of “being good at reading aloud.”
  • Ask one question per sitting. “What do you think happens next?” Prediction is comprehension in disguise — and kids love being right tomorrow.
  • Sometimes stop at the cliffhanger. Wanting tomorrow’s chapter is not a failure of bedtime. It’s the whole point.
  • Hand over the easy lines. A speech bubble, a sign, the last sentence of the page. Shared pages build readers who believe books are partly theirs.
  • Listening together counts. An audiobook you both hear — and argue about afterwards — is reading time. Press pause and dispute the ending.

Your turn

Now tell us what the checklists miss

We write these guides from what we can test ourselves. You’re the ones watching a real seven-year-old decide what earns her trust — and her Tuesday evenings. Three questions we genuinely want parents’ answers to:

  1. What do you look for before letting your kid use a story or puzzle app?
  2. What made you trust one?
  3. What do you wish existed that you can’t find?

Answer any one — or all three — in your own words. Short is fine. Honest is better.

Before you send: What you send may be used and adapted by us, without credit. We read everything; we don’t publish your words as-is or share your email.

Adults only, please — and leave out your child’s name and details. The general picture is what helps.